Farewell: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
m (Autocorrect)
No edit summary
Line 12: Line 12:
}}
}}


'''Farewell''' is the final chapter to ''[[Celeste]]'', and one of the hardest<ref>Alongside [[7C]].</ref>. Released on September 9, 2019 as a free content update ([[Version history|update 1.3.0.0]]), it features a space-themed setting, and various new mechanics such as [[Double Diamond|2-Dash Refills]], [[Pufferfish]] and [[Jellyfish]]. It also brings back mechanics from every other chapter of Celeste, chapters 1 through 8 inclusively.
'''Farewell''' is the final chapter to ''[[Celeste]]'', as well as being the longest and hardest<ref>Alongside [[7C]].</ref>. Released on September 9, 2019 as free DLC ([[Version history|update 1.3.0.0]]), it features a space-themed setting, and various new mechanics such as [[Double Diamond|2-Dash Refills]], [[Pufferfish]] and [[Jellyfish]], alongside mechanics from every other chapter mixed in.


Farewell introduces [[Wavedashes]] to the player, but also uses other speedrun techniques such as [[Wallbounces]]. Unlike all other numbered chapters in ''Celeste'', only one side (an A-Side) is present, owing to its sheer difficulty. It is initially unlocked as soon as one of Chapter 8's sides (8A or 8B) is complete, but more than half of the chapter's checkpoints are gated off by a [[Crystal Heart Gate]] requiring fifteen hearts (all A-Sides plus 1B through 7B).
Farewell introduces [[Wavedashes]] to the player, but also uses other tech such as Wallbounces. Unlike all other main chapters in ''Celeste'', only one side (an A-Side) is present, due to the developers not wanting to split up the experience. It is initially unlocked as soon as 8A is completed, but more than half of the chapter's checkpoints are gated off by a [[Crystal Heart Gate]] requiring fifteen hearts to open.


Many characters recur in this chapter. [[Madeline]] and [[Badeline]] play major roles throughout the entirety of this chapter. The [[Bird]] becomes a central character, instead of a supporting character as it had been during all prior chapters. [[Granny]] plays a significant narrative role, forming part of the backbone of the plot behind Chapter 9. [[Theo]] makes an appearance at the end.
Many characters make an appearance in this chapter. [[Madeline]] and [[Badeline]] play major roles throughout the entirety of this chapter. The [[Bird]] becomes a central character and gameplay mechanic as opposed to its use in chapters 1-8, and [[Granny]] plays a significant narrative role, forming part of the backbone of the plot behind Chapter 9, with [[Theo]] making an appearance in the ending cutscene.


__TOC__
__TOC__