Farewell: Difference between revisions

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'''Farewell''' is the final chapter to ''[[Celeste]]'', and one of the hardest<ref>Alongside [[7C]].</ref>. Released on September 9, 2019 as a free content update, it features a space-themed setting, and various new mechanics such as [[Double Diamond|Double Diamonds]], [[Exploding fish|Exploding Fish]] and [[Jellyfish Parachutes]]. It also brings back mechanics from every other chapter of Celeste, chapters 1 through 8 inclusively.
'''Farewell''' is the final chapter to ''[[Celeste]]'', and one of the hardest<ref>Alongside [[7C]].</ref>. Released on September 9, 2019 as a free content update ([[Version history|update 1.3.0.0]]), it features a space-themed setting, and various new mechanics such as [[Double Diamond|Double Diamonds]], [[Exploding fish|Exploding Fish]] and [[Jellyfish Parachutes]]. It also brings back mechanics from every other chapter of Celeste, chapters 1 through 8 inclusively.


Farewell introduces [[Wavedashing]] to the player, but also uses other speedrun techniques such as [[Wallbounces]]. Unlike all other numbered chapters in ''Celeste'', only one side (an A-Side) is present, owing to its sheer difficulty. It is initially unlocked as soon as one of Chapter 8's sides (8A or 8B) is complete, but more than half of the chapter's checkpoints are gated off by a [[Crystal Heart Gate]] requiring fifteen hearts (all A-Sides plus 1B through 7B).
Farewell introduces [[Wavedashing]] to the player, but also uses other speedrun techniques such as [[Wallbounces]]. Unlike all other numbered chapters in ''Celeste'', only one side (an A-Side) is present, owing to its sheer difficulty. It is initially unlocked as soon as one of Chapter 8's sides (8A or 8B) is complete, but more than half of the chapter's checkpoints are gated off by a [[Crystal Heart Gate]] requiring fifteen hearts (all A-Sides plus 1B through 7B).
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Madeline then forcibly shatters the heart, and recalls how Granny must still be "somewhere out there". She becomes even more determined than before.
Madeline then forcibly shatters the heart, and recalls how Granny must still be "somewhere out there". She becomes even more determined than before.

As Madeline continues right towards the Event Horizon checkpoint, the room starts glitching out, and the background turns into a black hole for a fraction of a second. ''In Stasis'' start playing.


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=== Event Horizon & Determination ===
=== Event Horizon & Determination ===


{{Spoiler inline|tag=Show/hide content (spoiler warning!)
{{Spoiler inline|tag=Show/hide content (spoilers ahead!)
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As Madeline arrives at the Event Horizon checkpoint, the bird can be seen at a short distance. However, as she continues to give chase, the level becomes increasingly glitchier, with "glitch tiles" (forest green, checkerboard-like tiles with a paler green outline) spawning and moon rock tiles falling off. A [[Crystal Heart Gate]] falls in front of Madeline once she reaches (relatively) solid ground again; going past this gate requires that she either [[Farewell#Crystal Heart Gate Skip|skips the gate]], or has 15 crystal hearts.

The next room contains an Internet café and an [[intro car]]. Entering the Internet café will allow Madeline to turn on what looks like one large computer; this computer runs ''BerryOS'', a parody of [[w:Windows 95|Windows 95]], and features a very similar boot jingle. A file named "wavedash.ppt" will be opened; this presentation teaches Madeline about how to [[wavedash]]; ''wavedash.ppt'' plays during this presentation. At the right of the café is a training zone, complete with a silhouette of Madeline performing the required moves; completing these require both wavedashing and [[wallbounce|wallbouncing]]. Soon after, the Bird can be found again; reaching it requires a wavedash, exactly like how the presentation foreshadowed it.

The Bird manages to force Madeline off itself, and subsequently flies away, leaving Madeline alone on another platform. The mountain climber wonders whether [[Badeline|her other part]] was right, but her determination ultimately soars through. Another strike of thunder turns the level's theme into the "glitch" theme permanently, complete with a black hole in the background.

{{Q|Well, we don't need [[Bird|their]] help, right Granny? Don't worry, I won't give up on you! I'll catch that stupid bird and set you free.|Madeline}}

''Beyond the Heart'' starts playing, and the difficulty spikes up considerably past this point. Elements from all previous chapters are now integrated; none of Chapter 9's "new" elements are included, minus [[double diamond|double diamonds]]; however, [[zippers]] have been reskinned from their Chapter 1 appearance, and spinning [[blades]] (from Chapter 5) now appear as spinning stars. A short section at the end of Event Horizon features Madeline, in [[feather]] form, chasing after the bird; however, it escapes again, leading to Determination.


Determination is almost a continuation of Event Horizon, but it reintroduces even more elements back into the game, such as [[wind]]. At the end of the final room of the chapter, a feather gauntlet, is a [[Badeline orb]]. Using this orb will boost you into Stubbornness, and into another custscene with Badeline.
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