Farewell: Difference between revisions

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=== Determination ===
=== Determination ===
This checkpoint is essentially a continuation of the previous checkpoint, Event Horizon. Both checkpoints involve a huge variety of gameplay mechanics, utilizing almost every mechanic introduced to them throughout the game in new and creative ways.
This checkpoint is essentially a continuation of the previous checkpoint, Event Horizon. Both checkpoints involve a huge variety of gameplay mechanics, utilizing almost every mechanic introduced to them throughout the game in new and creative ways. This checkpoint, along with Event Horizon, are considered to be the most difficult checkpoints in Farewell.


=== Stubbornness ===
=== Stubbornness ===