Entities: Difference between revisions

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m (Added images for clutter, dust tendrils, and the dash crystal)
(→‎Table (WIP): Added an entry for the Electric Box, Grey Bubble, and Seeker. Also added some more images.)
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! colspan="1" style="text-align: center; width:120px; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | Chapters<br>found in
! colspan="1" style="text-align: center; width:120px; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | Chapters<br>found in
|-
|-
| [[File:Boss17.png|100px|link=Badeline Boss|alt=|center|frameless]]
| [[File:Celeste badeline boss.gif|alt=|center|frameless|100x100px]]
| '''[[Badeline Boss]]'''
| '''[[Badeline Boss]]'''
|
|
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| style="text-align: center;" |{{Cho|9|lf=1}}
| style="text-align: center;" |{{Cho|9|lf=1}}
|-
|-
|[[File:Example.png|100px|link=Dash Platform|alt=|center|frameless]]
|[[File:Celeste mirror platform.gif|alt=|center|frameless|100x100px]]
|'''[[Dash Platform]]'''
|'''[[Dash Platform]]'''
|Dash Block
|Dash Block
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|style="text-align: center;" |{{Ch|3|7a|7b|9}}
|style="text-align: center;" |{{Ch|3|7a|7b|9}}
|-
|-
|[[File:Example.png|100px|link=Dash Switch|alt=|center|frameless]]
|[[File:Celeste electric box.gif|alt=|center|frameless|100x100px]]
|



'''Electric Box'''



|Generator
|Electric Boxes are found exclusively in Chapter 9, particularly in the Farewell section. Dashing into it twice will destroy it, getting rid of all electricity in the room. Destroying the box will also restore your dash.
|<blockquote>{{Ch|9}}</blockquote>
|-
|[[File:Celeste falling ground.gif|alt=|center|frameless|100x100px]]
|'''[[Falling Blocks]]'''
|'''[[Falling Blocks]]'''
|Collapsing Blocks
|Collapsing Blocks
|Some blocks, which are usually unmarked, are able to fall either when Madeline crosses a trigger or interacts (climbs on or lands on). These can often take the appearance of any other block, and may have things such as spikes attached to them.
|Some blocks, which are usually unmarked, are able to fall either when Madeline crosses a trigger or interacts (climbs on or lands on). These can often take the appearance of any other block, and may have things such as spikes attached to them.
|style="text-align: center;" |All except {{ch|Ep}}
| style="text-align: center;" |All except {{ch|Ep}}
|-
|-
|[[File:Feather Reflection.png|alt=|center|frameless]]
|[[File:Celeste feather.gif|alt=|center|frameless]]
|'''[[Feather]]'''
|'''[[Feather]]'''
|
|
|Feathers are special items which put Madeline into feather mode for approximately five seconds. Whilst in feather mode, Madeline is constantly moving, and will go in any one of 360 analog directions (if on controller); during this time, she is immune to gravity, allowing her to climb upwards quite a bit.
|Feathers are special items which put Madeline into feather mode for approximately five seconds. Whilst in feather mode, Madeline is constantly moving, and will go in any one of 360 analog directions (if on controller); during this time, she is immune to gravity, allowing her to climb upwards quite a bit.
|style="text-align: center;" |{{Ch|6|7|8|9}}
| style="text-align: center;" |{{Ch|6|7|8|9}}
|-
|[[File:Celeste gray bubble.gif|alt=|center|frameless]]
|



'''Grey Bubble'''



|Orb
|Grey orbs that will give Madeline a short boost in any of the eight directions she can dash in. Essentially acts as an extra dash.
|<blockquote>4</blockquote>
|-
|[[File:Celeste seeker enemy.gif|alt=|center|frameless|100x100px]]
|



'''Seeker'''



|
|Seekers are enemies found within the Mirror Temple. They have many properties that are similar to Madeline, as they can activate switches and buttons, and are able to dash. They aggressively seek out the player, and will dash the moment they see their target. They are unable to pass through barriers, and can be jumped on, which will restore Madeline's dash in the process while stunning the Seeker momentarily.
|<blockquote>5</blockquote>
|-
|-
|}
|}